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Senior Technical Artist - Characters - skate.(Hybrid/Remote)
Electronic Arts
-
Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding. You will work with others from all the major character disciplines within Full Circle to build and assemble character content in the Frostbite engine. You will focus on content creation support from digital content creatio
Email Job
Posted 12 days ago
Rendering Software Engineer
Electronic Arts
-
Redwood City, CA / Orlando, FL / Austin, TX
Develop core rendering features, engine components and tools. Research and implement rendering techniques. Create reusable and flexible rendering technologies. Write technical design specifications. Design, maintains, implements, tests and debugs code, pipelines and other rendering related sub components and packages. Profiles and optimizes rendering modules of a game eng
Email Job
Posted 12 days ago
Operations Director, Ventures
Electronic Arts
-
Redwood City, CA
Support & partner with the GM on operational responsibilities, including daily operations, monthly & quarterly strategic planning, & other key business processes Establish a management operating system that increases visibility, predictability, & decision making Drive regular reporting & decision making through dashboards & data that keep a pulse on effectiveness, risk, &
Email Job
Posted 12 days ago
Senior Systems Designer (Apex Legends)
Electronic Arts
-
Los Angeles, CA
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when experienced people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and wa
Email Job
Posted 13 days ago
Lead UX Designer (Apex Legends)
Electronic Arts
-
Los Angeles, CA
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when experienced people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and wa
Email Job
Posted 13 days ago
Senior VFX Artist - skate.(Hybrid/Remote)
Electronic Arts
-
Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Create high quality VFX assets for characters, gameplay, environments, and skateboarding tricks in the SKATE game. Collaborate with the VFX Director, art team, and design teams to ensure VFX align with the visual style and game mechanics of Skate. Develop and implement VFX pipelines and tools to optimize efficiency and quality for the Skate game. Stay updated on industry
Email Job
Posted 13 days ago
Sr. Operations Program Manager, REWS
Electronic Arts
-
Redwood City, CA
Partner with the VP, REWS to understand the outcomes of decisions, taking action on next steps, including delegation of tasks. Develop the execution of the REWS operating system to ensure resources are allocated to our most important work Partner with the REWS PMO team to oversee the planning and tracking of specific short term and long term projects, ensuring completion.
Email Job
Posted 16 days ago
Senior Technical UI Designer
Electronic Arts
-
Marina del Rey, CA
Create and maintain high quality gameplay components and tools Collaborate with other disciplines to implement core game mechanics, ensuring they make for the best possible gameplay experience Take feedback from the design team to refine and improve workflows and game features Support your teammates through knowledge sharing, debugging, training, and writing technical des
Email Job
Posted 17 days ago
Game Design Director (Incubation Team)
Electronic Arts
-
Los Angeles, CA / Seattle, WA
In collaboration with the team, develop and refine a design vision that supports the overall game direction and project goals. Lead the identification of major game design needs, drive the invention and implementation of key features, and achieve successful results from a player centric perspective. Ensure team wide alignment around ongoing game design activities and a ge
Email Job
Posted 17 days ago
UGX - Sr Manager Engineering
Electronic Arts
-
Redwood City, CA / Boston, MA / Orlando, FL / 7 more...
Lead and manage a team of highly engaged engineers, fostering a culture of performance, maintainability, quality, and automation. Collaborate effectively with various stakeholders, to align solutions and achieve optimal outcomes for all parties involved. Provide technical leadership, mentoring, and career guidance, ensuring the professional growth and development of team
Email Job
Posted 18 days ago
Senior Procedural Technical Artist - skate.(Hybrid/Remote)
Electronic Arts
-
Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Research and guide the exploration of potential solutions for Content Creation Problems as specified by Technical Art Director of Procedural Workflows and directly create proof of concept work in pre production. Work with Artists, Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production co
Email Job
Posted 19 days ago
Analytics Manager
Electronic Arts
-
Redwood City, CA / Orlando, FL
Lead strategy development and provide guidance to teams while managing expectations on timing and scope of project work Lead discussions with data analysts and business stakeholders to evaluate game health and generate actionable insights Mentor and coach both new and experienced data analytics colleagues in the development of their skills and complex business problem res
Email Job
Posted 19 days ago
Senior Manager, Social Media - Battlefield Franchise
Electronic Arts
-
Marina del Rey, CA
Electronic Arts seeks a veteran social media Senior Manager to lead reinvigorating the vision and global strategy of our Battlefield social media channels. With a franchise focused approach and reporting to the Director of Global Social Media & Community and working with leadership of the Battlefield team, you will help define the franchise's strategy as the team begins w
Email Job
Posted 23 days ago
World Artist
Electronic Arts
-
Marina del Rey, CA
Build playable worlds using real world topography data. Create a variety of 3D models (architecture, foliage, props) from photo references and concept art. Partner with designers to support game modes, player encounter needs, and narrative elements Conduct field trips to capture reference photography and scans (photogrammetry) Refine art assets and help solve performance
Email Job
Posted 23 days ago
Character Artist II - Hair - skate.(Remote/Hybrid)
Electronic Arts
-
Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Job Advertisement Pour visualiser la description de poste en francais, veuillez selectionner le francais ("Select Language") dans le menu deroulant au haut de la page Location Hybrid and Remote work options available across most North America locations. WE MAKE FUN...FUNNER. We are Full Circle, and we're all about having fun and making great games that people want to play
Email Job
Posted 25 days ago
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